Release 10.1 :: Patch Update


The Construct Master Collection's Patch Release 10.1.

This is a continuation update of the Release 10.0. It includes changes and bug fixes that weren't solved in the recent stable.

New Additions:

  • Process (1.1.2.1) - Added Synchronous features, and added a c3runtime exclusive addon version.
  • Mobile Master IAP (4.0.1.2) - lift the SKU limit and moved the addon to use the Construct Master Collection's own dedicated native plugin implementation.
  • PlayFab :: Photon Realtime (1.0.2.2) - Return fallback values if undefined, especially properties.
  • Clock 2.0 (2.1.2.1) - The Clock 2.0 addon now waits for the runtime to finish before retrieving the localForage data.

Bug Fixes:

  • GFX (1.0.1.2) - Fixed the issue : Starting r191, Construct 3 doesn't allow calling the SetCanvasSize upon or during the "OnBeforeLayoutChange".
  • Clock (2.0.0.1) - Daily Reward doesn't reset if unclaimed for more than 24 hours.
  • Clock (2.1.0.1) - Fixed Cheat Guard not firing.
  • Web Facebook (1.0.0.1) - Fixed GetAccessToken isn't retrieved if the object is inside a folder.
  • PlayFab :: Authentication (3.2.0.1 ) - Fixed the Create parameter from social network login actions that are inverted.
  • PlayFab :: Authentication [Legacy] (2.1.0.1) - Fixed the Create parameter from social network login actions that are inverted.
  • Mobile Master IAP (3.0.1.2) - A few bug issues.
  • Firebase Storage (2.1.0.2) - not working on c3runtime.
  • Firebase Storage (2.2.0.2) - Follow-up fix, a mild rewrite of the addon.
  • Clock 2.0 (2.1.1.1) - Stringify all stored data property keys, to avoid saving and minification errors.

Here is the complete release note: https://github.com/Chadori/Construct-Master-Collection/milestone/23

Thank you for supporting the Construct Master Collection. 
Stay tuned for the next update!

Files

Release 10.1.zip 189 MB
May 08, 2020

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